Curse (
To curse, choose one of your opponent's vanguard circles. During your opponent's next turn, units on the chosen circle get [Power]-20000. This persists even if your opponent rides or Strides another unit on that circle. If there are multiple units on that vanguard circle through Legion, all of the units get [Power]-20000.
A (VC) can have multiple curses stacked on it, each giving the vanguard on it [Power]-20000. For example, a (VC) that has been cursed twice gives the unit on it [Power]-40000. Think of curses as temporary, double-sized, inverted Force gifts.
Keep in mind that power can be negative, so if a vanguard with an original power of 11000 is on a circle with a curse on it, that vanguard's power becomes -9000, and when it is boosted by a unit with 5000 power, its power becomes -4000.
A curse is not considered to be a card effect, so effects that would prevent a unit from being affected by effects will not prevent that unit from losing power from a curse.